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Development Tools and Resources

Authored by: Richard Hill-Whittall

The Indie Game Developer Handbook

Print publication date:  February  2015
Online publication date:  February  2015

Print ISBN: 9781138828421
eBook ISBN: 9781315738413
Adobe ISBN:

10.4324/9781315738413-2

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Abstract

When I first started creating games there was really only one choice for development, and that was to create your own engine. As such, when I began creating games, my studio developed and maintained our own cross-platform engine. Initially this engine was created for PlayStation 2 and PC development, and later expanded to cover PSP, PSVita and Wii. While having our own engine did present us with opportunities to get games published, it was also a complete and utter nightmare to maintain. Months and months were spent creating, optimizing, fixing and tweaking the engine for each new platform, and during those times we would be financially wiped out due to the time and resources it took to get the engine to support those new platforms and features.

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