Telling stories

Historical narratives in virtual reality

Authored by: Roger Louis Martínez-Dávila , Paddington Hodza , Mubbasir Kapadia , Sean T. Perrone , Christoph Hölscher , Victor R. Schinazi

The Routledge Research Companion to Digital Medieval Literature

Print publication date:  December  2017
Online publication date:  November  2017

Print ISBN: 9781138905047
eBook ISBN: 9781315696041
Adobe ISBN:


 Download Chapter



This chapter examines one specific digital story from Virtual Plasencia, an interactive model of a Spanish medieval city, titled “‘La Mota’ : A Christian Assumes Ownership over Jewish Homes, circa 1416,” for which we have developed historically-accurate avatars that move beyond text and provide users with a more comprehensive approach for learning by experiencing a tangible period of medieval history. The story recounts why and how a Jewish neighborhood came into existence, what transpired during its less than one hundred year existence, and why it was displaced. This 3D avatar-inhabited narrative consequently tells a more complex story of inter-religious relations during a time of increasing anti-Jewish/Muslim animosity in Castile that culminated in the expulsions of Jews (1492) and Muslims (1502).

Search for more...
Back to top

Use of cookies on this website

We are using cookies to provide statistics that help us give you the best experience of our site. You can find out more in our Privacy Policy. By continuing to use the site you are agreeing to our use of cookies.