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The Routledge Companion to Screen Music and Sound

Edited by: Miguel Mera , Ronald Sadoff , Ben Winters

Print publication date:  June  2017
Online publication date:  June  2017

Print ISBN: 9781138855342
eBook ISBN: 9781315681047
Adobe ISBN:

10.4324/9781315681047
 Cite  Marc Record

Book description

The Routledge Companion to Screen Music and Sound provides a detailed and comprehensive overview of screen music and sound studies, addressing the ways in which music and sound interact with forms of narrative media such as television, videogames, and film. The inclusive framework of "screen music and sound" allows readers to explore the intersections and connections between various types of media and music and sound, reflecting the current state of scholarship and the future of the field.

A diverse range of international scholars have contributed an impressive set of forty-six chapters that move from foundational knowledge to cutting edge topics that highlight new key areas. The companion is thematically organized into five cohesive areas of study:

  • Issues in the Study of Screen Music and Sound?discusses the essential topics of the discipline
  • Historical Approaches?examines periods of historical change or transition
  • Production and Process?focuses on issues of collaboration, institutional politics, and the impact of technology and industrial practices
  • Cultural and Aesthetic Perspectives?contextualizes an aesthetic approach within a wider framework of cultural knowledge
  • Analyses and Methodologies?explores potential methodologies for interrogating screen music and sound

Covering a wide range of topic areas drawn from musicology, sound studies, and media studies, The Routledge Companion to Screen Music and Sound provides researchers and students with an effective overview of music?s role in narrative media, as well as new methodological and aesthetic insights.

Table of contents

Prelims Download PDF
Introduction Download PDF
Chapter  1:  The Ghostly Effect Revisited Download PDF
Chapter  2:  Mystical Intimations, the Scenic Sublime, and the Opening of the Vault Download PDF
Chapter  3:  Screen Music and the Question of Originality Download PDF
Chapter  4:  Affect, Intensities, and Empathy Download PDF
Chapter  5:  Balinese Music, an Italian Film, and an Ethnomusicological Approach to Screen Music and Sound Download PDF
Chapter  6:  Emphatic and Ecological Sounds in Gameworld Interfaces Download PDF
Chapter  7:  “You Have to Feel a Sound for It to Be Effective” Download PDF
Chapter  8:  Screen Music, Narrative, and/or Affect Download PDF
Chapter  9:  Roundtable Download PDF
Chapter  10:  Sound Design and Its Interactions with Music Download PDF
Chapter  11:  Dimensions of Game Music History Download PDF
Chapter  12:  The Changing Audio, Visual, and Narrative Parameters of Hindi Film Songs Download PDF
Chapter  13:  From Radio to Television Download PDF
Chapter  14:  Manifest Destiny, the Space Race, and 1960s Television  Download PDF
Chapter  15:  The Early Cinema Soundscape Download PDF
Chapter  16:  The Shock of the Old Download PDF
Chapter  17:  Music That Works Download PDF
Chapter  18:  The Fine Art of Repurposing Download PDF
Chapter  19:  Trailer or Leader? The Role of Music and Sound in Cinematic Previews Download PDF
Chapter  20:  A Star is Born Download PDF
Chapter  21:  Sound Standings Download PDF
Chapter  22:  In Sync? Music Supervisors, Music Placement Practices, and Industrial Change Download PDF
Chapter  23:  Shaping the Soundtrack? Hollywood Preview Audiences Download PDF
Chapter  24:  Craft, Art, or Process Download PDF
Chapter  25:  Post-Apartheid Cinema Download PDF
Chapter  26:  Simulation Download PDF
Chapter  27:  The Voice Delivers the Threats, Foley Delivers the Punch Download PDF
Chapter  28:  Direct Sounds, Language Swaps, and Directors’ Cuts Download PDF
Chapter  29:  From Disney to Dystopia Download PDF
Chapter  30:  Birth and Death of the Cool Download PDF
Chapter  31:  Home Theater(s) Download PDF
Chapter  32:  Drive, Speed, and Narrative in the Soundscapes of Racing Games Download PDF
Chapter  33:  Music, Genre, and Nationality in the Postmillennial Fantasy Role-Playing Game Download PDF
Chapter  34:  ‘Sounding’ Japanese Download PDF
Chapter  35:  Sounding Transculturation Download PDF
Chapter  36:  Christopher Plummer Learns to Sing Download PDF
Chapter  37:  Music, Whiteness, and Masculinity in Michael Mann’s The Last of the Mohicans  Download PDF
Chapter  38:  Some Assembly Required Download PDF
Chapter  39:  Methods and Challenges of Analyzing Screen Media Download PDF
Chapter  40:  From Intuition to Evidence Download PDF
Chapter  41:  Idolizing the Synchronized Score Download PDF
Chapter  42:  Fearful Symmetries Download PDF
Chapter  43:  Musical Dreams and Nightmares Download PDF
Chapter  44:  Reverb, Acousmata, and the Backstage Musical Download PDF
Chapter  45:  Unsettling the Soundtrack Download PDF
Chapter  46:  The Sound of Slime-ness Download PDF
Index Download PDF
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