Space, Time, and Production

Games and the New Frontier of Digital Literacies

Authored by: Antero Garcia

Handbook of Writing, Literacies, and Education in Digital Cultures

Print publication date:  August  2017
Online publication date:  August  2017

Print ISBN: 9781138206304
eBook ISBN: 9781315465258
Adobe ISBN:

10.4324/9781315465258.ch16

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Abstract

And could Henry sit idly by and watch the kid get powdered, lose hope of becoming an Ace? He had to. Oh sure, he was free to throw away the dice, run the game by whim, but then what would be the point of it? Who would Damon Rutherford really be then? Nobody, an empty name, a play actor. Even though he’d set his own rules, his own limits, and though he could change them whenever he wished, nevertheless he and his players were committed to the turns of the mindless and unpredictable—one might even say, irresponsible—dice. That was how it was. He had to accept it, or quit the game altogether.

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