The Critical Role of New Media in Transforming Gamers Into Remixers

Authored by: Lisa Horton , David Beard

The Routledge Handbook of Remix Studies and Digital Humanities

Print publication date:  February  2021
Online publication date:  February  2021

Print ISBN: 9780367361426
eBook ISBN: 9780429355875
Adobe ISBN:

10.4324/9780429355875-22

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Abstract

In the spring of 2012, the two of us gathered around a table with five other friends to embark on a strange and compelling adventure together. Our group still gathers regularly and our adventures have become legend, at least in our minds. In fact, of the seven of us, six are still playing and we have added an additional four players to our group. The resurgence of tabletop Role-playing Games (RPGs), and their explosion into new media, which we have participated in and enjoyed, invites us to consider their place in redefining remix culture in the twenty-first century. In this chapter we outline our observations as we:

Articulate the nature of RPGs as a site of remix.

Articulate the ways that tabletop role-players remix using the tools of the digital humanities. Access to diverse materials through digital technology turns role-play-ing gamers, not only scholars, but also everyday people, into remixers.

Demonstrate contemporary remix through narrative inquiry into the practices of a successful group of online role-playing gamers, broadcast on Twitch as Critical Role.

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