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The Routledge Handbook of Remix Studies and Digital Humanities

Edited by: Eduardo Navas , Owen Gallagher , xtine burrough

Print publication date:  February  2021
Online publication date:  February  2021

Print ISBN: 9780367361426
eBook ISBN: 9780429355875
Adobe ISBN:

10.4324/9780429355875
 Cite  Marc Record

Book description

In this comprehensive and highly interdisciplinary companion, contributors reflect on remix across the broad spectrum of media and culture, with each chapter offering in-depth reflections on the relationship between remix studies and the digital humanities.

The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, epistemology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, Gallagher, and burrough offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to these evolving areas of study across the arts, humanities, and social sciences.?

This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.

Table of contents

Prelims Download PDF
Introduction Download PDF
Chapter  1:  A Brief History of Remix Download PDF
Chapter  2:  The More Things Change Download PDF
Chapter  3:  Experiments in Performance, Identity, and Digital Space Download PDF
Chapter  4:  Production Plus Consumption Download PDF
Chapter  5:  Immersive Feminist Remix Download PDF
Chapter  6:  Versioning Buddhism Download PDF
Chapter  7:  Monster Theory 2.0 Download PDF
Chapter  8:  Sampling New Literacies Download PDF
Chapter  9:  RS (Remix Studies) + DH (Digital Humanities) Download PDF
Chapter  10:  Designing the Remix Library Download PDF
Chapter  11:  Interdisciplinary Design and Transcultural Collaboration as Transformative Remix Tools Download PDF
Chapter  12:  In the Mix, the Collaborative Remix to Repair, Reconnect, Rebuild Download PDF
Chapter  13:  Remixing Literature in the Classroom Download PDF
Chapter  14:  Metadata for Digital Teaching Download PDF
Chapter  15:  Hack It! DIY Divine Tools Download PDF
Chapter  16:  On the Capabilities of Hip Hop-Inspired Design Research Download PDF
Chapter  17:  Internet Memes as Remixes Download PDF
Chapter  18:  Poetically Remixing the Archive Download PDF
Chapter  19:  Hallucination or Classification Download PDF
Chapter  20:  Machine-Driven Text Remixes Download PDF
Chapter  21:  Talk to Transformer Download PDF
Chapter  22:  The Critical Role of New Media in Transforming Gamers Into Remixers Download PDF
Chapter  23:  Vandalize a Webpage Download PDF
Chapter  24:  Allegories of Streaming Download PDF
Chapter  25:  Always Already Just  Download PDF
Chapter  26:  Computational Creativity Download PDF
Chapter  27:  Remix Games as Instruments of Digital Humanities Scholarship Download PDF
Chapter  28:  Popular Song Remixed Download PDF
Chapter  29:  Remixing the Object of Study Download PDF
Chapter  30:  Cinema Remixed 4.0 Download PDF
Chapter  31:  The Sound of the Future Download PDF
Chapter  32:  Hacking the Digital Humanities Download PDF
Chapter  33:  Djing Archival Interruptions Download PDF
Chapter  34:  Exploring Remix Process Download PDF
Chapter  35:  Scratch Video Download PDF
Chapter  36:  Curating, Remixing, and Migrating Archived “Muse Files” Download PDF
Index Download PDF
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