Authored by: Richard E. Ferdig

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510


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There is a strong interest in video games from the discipline of education. Although education is often thought of solely as primary or secondary, formal, or school-based learning, education in this context refers to any situation in which knowledge is being acquired or shared across a person’s lifespan. Video games in education could refer to high school students learning chemistry as a part of the curriculum, it could mean police officers learning advanced tactical skills, or it could refer to the affective or cognitive impact of multiplayer games on users who play at home for their own enjoyment.

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