Authored by: John Sharp

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510


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Perspective is a wide-ranging term in the context of video games. It encompasses a means of constructing images with the illusion of dimensionality; a set of literary conventions relating to the point of view from which stories are told; the visual perspective from which players see a game; a player’s perspective for seeing and interfacing with a game; and to the rhetorical perspective embedded in a game’s design. This essay introduces each of these forms of perspective.

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