Authored by: Bernard Perron

The Routledge Companion to Video Game Studies

Print publication date:  December  2013
Online publication date:  January  2014

Print ISBN: 9780415533324
eBook ISBN: 9780203114261
Adobe ISBN: 9781136290510


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It is an obvious statement to declare that games are rule-based. From the famous definitions of Johan Huizinga and Roger Caillois to the recent ontological accounts of video game scholars, one is expected to follow strict principles of conduct in order to play a game. These principles are permitting as well as prohibiting means and actions to achieve specific goals and to obtain a particular and/or a final result. Insofar as the act of regulating is enforced by a computer program, video games are even more bound by their set of rules. However, these fundamental and explicit regulations hide other ones, less clear but as cardinal to the game activity: conventions.

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