Computational Geometry: Fundamental Structures

Authored by: Mark de Berg , Bettina Speckmann

Handbook of Data Structures and Applications

Print publication date:  March  2018
Online publication date:  February  2018

Print ISBN: 9781498701853
eBook ISBN: 9781315119335
Adobe ISBN:


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Computational geometry deals with the design and analysis of algorithms and data structures for problems involving spatial data. The questions that are studied range from basic problems such as line-segment intersection (“Compute all intersection points in a given set of line segments in the plane.”) to quite involved problems such as motion-planning (“Compute a collision-free path for a robot in workspace from a given start position to a given goal position.”) Because spatial data plays an important role in many areas within and outside of computer science—CAD/CAM, computer graphics and virtual reality, and geography are just a few examples—computational geometry has a broad range of applications. Computational geometry emerged from the general algorithms area in the late 1970s. It experienced a rapid growth in the 1980s and by now is a recognized discipline with its own conferences and journals and many researchers working in the area. It is a beautiful field with connections to other areas of algorithms research, to application areas like the ones mentioned earlier, and to areas of mathematics such as combinatorial geometry.

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